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Contain "dds.8bi" plugin for your Photoshop which enable you to open and view NVIDIA DDS texture. Very useful for those modeler working on Nvidia based texture. Download in now.
*Recomended for Adobe Photoshop CS 32bit only.
This is the new parts.pod for the 4x4 Revolution Mod for Evo 2. This parts.pod will allow you to purchase 4-wheel steering, engine rebuild, and more money in 4x4 Revolution. In order for this pod to work, you will have to mount it at the top of the file, ahead of the stock parts.pod in the pod.ini file.
4wheel steering appears under suspension, and, in order to get it to work, you will have to change the steering scalar in the .trk file. A steering scalar of 1 means the rear wheels will steer the same amount as the fronts. A setting of less than 1 means the wheels will steer less, and a setting of more than one means the rear wheels will steer more. A setting of 0 will result in no rear steering. I reccomend keeping this value between 0 and 1 for stable handling.
This parts.pod will only work with 4x4 Evo 2 WITH the Revo Mod installed, it will not work with standard Evo 2 or Evo 1.
This file package contain re-compiled/modification of 4x4 Evolution 2 source code program modded into more updated version of Evo 2 called 4x4 REVOLUTION. This patch improve the game texturing quality to support max up to 2048x2048 texture per-models, improve high poly 3d models handling, environment enhancement, extra UI features and etc. This mod files developed by members of 4x4 EVOLUTION/REVOLUTION community from http://vales.com/evo2.
Before you start to install this REVO mod patch please read the attached instruction/manual. Make sure you create backups. To install create a new installation of 4x4 Evolution 2 folder and then patch the file by overwriting the default game files with REVO files except "POD.INI". Do not overwrite POD.INI files yet. Copy lines of words in REVO's POD.INI using notepad and paste the word at the last line in the game's default POD.INI file. Please refer to the attached manual in this package.
Essential tools for 3d models creation support various import and export meshes to various popular gaming and commercial format. Z-modeler is a free tools available for public download.
Essential tools for extracting & packing POD file in 4x4 Evolution 1 & 2. A must have.
4x4 Evolution 2 Public Editor & Track builder.
The 4X4ED.EXE and EDITOR.POD go in the same game folder as 4X4.EXE. To run the editor simply execute 4X4ED.EXE.
The EDITOR.POD is self-mounting. It does not need to be added to the POD.INI file.
Game patch update for 4x4 Evolution.
This utility will help you to create a BIN animation by creating the "animation control" BIN file that tells MTM what models to use for the animation, how many frames to use per second, and so on.
BINs are the three-dimensional models used in the Microsoft/Terminal Reality games MTM, Hellbender, CART and MTM2. This program was developed with MTM (and MTM2) in mind, but should work with the other programs, too. BINedit is a utility for editing the BIN files (aka boxes, models, or props).
BINs are the three-dimensional models used in the Microsoft/Terminal Reality games MTM, Hellbender, CART and MTM2. This program was developed with MTM (and MTM2) in mind, but should work with the other programs, too. BINedit is a utility for editing the BIN files (aka boxes, models, or props). Unlike my normal beta programs which tend to be quite stable,
this one is REALLY BETA! I do my best to release only fairly stable versions, but I won't take any responsibility for lost BINs and similar stuff.