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Supermoto XL
Designs
Bringing 3D designs closer to reality ( http://www.geocities.com/SupermotoXL )  
  ( http://4x4evo.net/smxl )  
  ( http://www.chimpusmaximus.com/SupermotoXL )  
 
author:  David L.  (SupermotoXL)  e-mail: davidlimars@hotmail.com
 
  • UI background theme for 4x4 EVOLUTION 2

Released Date:    21 Feb 2007  

Read the information and instruction below before proceed with the installation.  Be sure you understand all the information stated below.  For more information, support and tools you can go to our website for updates and downloads.
 
Disclaimer: The contained files are provided "as is" without warranty of any kind,  either expressed or implied. The author will not be held responsible for any losses incurred, either directly or indirectly by the use of these files.
 
SupermotoXL UI theme   (Custom made 4x4 EVO2 user interface)
This UI theme consist of 512x512 resolution size TIF file under file name: "BG_MAIN.TIF" to be used to overwrite stock file of the same name in the game UI.pod file.  This file changes the background menu startup + main menu of the 4x4 evolution 2 game.

 

INSTALLATION

  • ** Before proceed with the tutorial make sure you have some basic on how to POD and UNPOD the file, also must have knowledge how o use some photo/paint tools.
  • ** This pack comes with SupermotoXL custom made UI background image.  You can overwrite this files with your custom made background using our available tutorial on our website at Tutorial section.
  1. [In your game folder]:  First you need to unpod/extract UI.pod file that was located under your 4x4evo2 game folder.  Unpod it using PODTOOLS or WinPOD.  Get more tools at our Tools download section at our website.
  2. After you unpod/extract the UI.pod file  you'll get few folder extracted.  Look out for "ART" folder.  Go inside the "ART" folder.
  3. [Downloaded ZIP file]:  Did you downloaded zipped version of UI theme from our UI Pack page?  If you did download then extract the zip file.  After extraction look out for filename "BG_MAIN.TIF".  Copy this file.
  4. Then get back to the place where you extracted/unpoded UI.POD file.  Paste the "BG_MAIN.TIF" file inside the ART folder and overwrite the old existing "BG_MAIN.TIF" file.
  5. Then POD the whole file back to UI.POD and then place back the POD file into the game folder.
  6. Run the game and see if  your custom made background works.
  7. Works? good! if not get back to step 1 and check what you have missed.  Good Luck.

Enjoy.

       
• notice:  LEGAL USAGE
You may freely use, edit , distribute, convert, host over the internet and other appropriate use for non-commercial purpose provided you should put/attached credits, details and links.  For latest information, rules or article related on obtaining approval/permission please do visit our website at http://www.geocities.com/SupermotoXL or http://4x4evo.net/smxl  .  You can also e-mail me at  davidlimars@hotmail.com
 
   
Should you require further information, please do not hesitate to contact me.  E-mail: davidlimars@hotmail.com

Fans and user can also can visit our friendly community forum at KC's vales 4x4evo2: http://vales.com/evo2 you can find me there if you need a quick contact and updates interactively. Have Fun!

 

* For more information on our latest designs, news, updates, services and other resources  please visit my site at http://www.geocities.com/SupermotoXL    |   http://4x4evo.net/smxl   |  http://www.chimpusmaximus.com/SupermotoXL

• SupermotoXL Designs •

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